Blood Golem of Hextor

Attack actions

Morningstar: +15 vs AC; 20 Damage

Keywords

Evil • Construct

Abilities

Immune Confused
Immune Poison
Immune Stunned
Resist 5 All
Reach 2
Fountain of Blood: This creature scores critical hits on attack rolls of unmodified 19 and 20. Squares adjacent to this creature are considered Blood Rock terrain.
Note: This is a static power that generates no effects.

Special powers

Feed 15: (Immediate) Use when this creature first becomes bloodied or when this creature destroys an enemy: This creature heals 15 HP.
Note: This is a limited use, activated power that generates a one-time, healing effect.
Whirlwind Attack: Replaces turn: This creature takes a {basic}{M} attack against each enemy within Reach of this creature. RECHARGE when an enemy within 5 squares of this creature becomes bloodied.
Note: This is a limited use, activated power that grants one or more attacks.

Champion powers

Rules discussion