Fist of Moradin

Attack actions

Mace: +8 vs AC; 10 Damage AND this creature has +2 AC against target until end of this creature's next turn
Note: Apply AND damage effects serially, in the order they appear in the attack.
Requires: +8 vs AC; 20 Damage,10 Damage on miss; RECHARGE when an ally adjacent to this creature is hit by a {M} attack

Keywords

Dwarf • Cleric

Abilities

Special powers

Aura of Protection: Each ally has +1 AC and +1 DEF while within 5 squares of this creature.
Note: This is a triggered power that generates a one-time effect each time its trigger event occurs.

Champion powers

Rules discussion