Delver Sergeant
Attack actions
Longsword: +11 vs AC; 10 Damage
Torch: +7 vs DEF (Ref); 5 Damage AND ongoing 5 fire Damage AND target loses Conceal and Hide and cannot become invisible (save ends both)
Note: Apply AND damage effects serially, in the order they appear in the attack. Save ends both refers to one save ending both the ongoing damage and the conceal/invisibility effect.
Keywords
Human • Martial
Abilities
Illuminator: All creatures lose Conceal and Hide and are not invisible while within 6 squares of this creature.
Note: This is a static power that generates a continuous effect.
Special powers
Champion powers
Use at start of your turn: You activate 3 creatures this turn.
Use at any time: Choose 1 Champion power of any champion ally. Duplicate that Champion power's effect.
Note: The duplicated Champion power must be declared and used at a time that is legal for the duplicated Champion power.
Rules discussion